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Presentation material ball marmoset toolbag 2
Presentation material ball marmoset toolbag 2












Sharing, streaming, and redistribution to third-party is strictly prohibited. Personal licenses do NOT apply to companies or organizations. Here I leave some HQ images of the renders that I will be uploading of the Material Library of latest Marmoset Toolbag 4 update I hope you enjoy. Personal, Small Business, and Studio/Educational Licenses are available. Stream video directly (for Studios who need downloadable files, get in touch) To learn how to make the grass texture check out my Substance Designer intro level tutorials: įor more textures like the ones included, check out my available Texture Packs: We don't cover the creation of these materials, as the focus is on presentation and how to achieve the desired look. One is a stylized texture, the other a realistic texture. Included with this tutorial are two sets of textures for you to practice rendering with. We render two different materials from start to finish. Substance is also adding IRay rendering later this year. They both seem to offer PBR rendering (Marmoset seems to be focused here), and both seem to have some shader/material creation tools as well (Substance seems to be focused here). We go through the steps I take for setting up a scene, what to think about when it comes to lighting, common tools and settings, as well as some tips on what to take into consideration. I'm a little confused though where Substance ends and this tool begins.

presentation material ball marmoset toolbag 2

In this tutorial, we cover how I set up my renders within Marmoset Toolbag. It doesn't matter how good your stuff is if it's not presented well. My answer is always to curate a portfolio that reflects your work in the best way possible. I get asked a lot about how to land a job and get noticed.














Presentation material ball marmoset toolbag 2